Their standard special move, Ice Shot, is a projectile fired by each Ice Climber which slides along the ground, making it impossible to avoid by crouching/crawling. The Ice Climbers are great at dealing damage when together, have decent attack speed, and possess a few interesting attacks in their arsenal. Should the CPU Climber get KO'd during the stock, the remaining Climber will have drastically reduced damage output, KO ability, and recovery, with Belay becoming practically useless and Squall Hammer loses a good deal of distance (whereas with both Climbers they are excellent recovery moves). In this scenario, it is advisable to stick to and protect the partner, even if it puts the player in additional danger. However, they can easily be separated by strong enough attacks. In addition, their unique property also makes them much harder to grab (when one Ice Climber gets grabbed, the partner can simply counterattack, making them immune to chain-grabs), and conversely allows them to have a superior grab game entirely unique to them (see "chain-grabbing and desynching" below). The Ice Climbers are able to grab two different items and are even able to grab two separate characters. The follower is always slightly weaker than the leader, but only the follower can meteor smash with his/her forward aerial. The Ice Climbers are midweight characters that have the unique property of being a "two in one" character, wherein the game considers each Climber to be a unique character in its own right.
![ice climber ice breaks ice climber ice breaks](https://i0.wp.com/www.bricepollock.com/wp-content/uploads/2017/03/group-climb.jpg)
![ice climber ice breaks ice climber ice breaks](https://i.ytimg.com/vi/TQByrChFhZQ/hqdefault.jpg)
However, if Nana is KO'd, Popo cannot use special moves correctly and is somewhat helpless during recovery.
Ice climber ice breaks professional#
Professional Ice Climbers players are known to chain grab opponents from 0% to a KO inescapably. They currently rank 2nd on the official tier list (the highest among veterans available at the start) thanks to their amazing camping game, solid aerial and ground game, but primarily due to their extensive and intricate grab game that can completely shut down opponents once it begins. In Melee, the player had the option to change the color of the costume and play as Nana, and the option still exists in Brawl, however the Climbers' positions on the character select screen portrait will not change. The other is computer-controlled, in a manner mimicking the player. Although Popo and Nana fight as a duo, only one is directly controlled by the player. They have been given a significant texture boost to their character models.
![ice climber ice breaks ice climber ice breaks](https://ak.picdn.net/shutterstock/videos/1067909024/thumb/1.jpg)
Melee, make a return in Super Smash Bros. The Ice Climbers (also known as Ice Climber ( アイス クライマー, Aisu Kuraimā ?) in the Japanese versions), the ice-climbing duo from Super Smash Bros.